Languages: English, German, French, Spanish, Polish, Russian, Italian.Moral choices which will affect the game's ending.MUSIC: Exceptional soundtrack with over 40 tracks.This unique mixture gave life to a bleak and depressing world. STORY: A dark adventure between dream and reality. Tormentum - Dark Sorrow 11.99 Add to Cart Wish It Gift It Region restrictions Activates within United States Description The games final look and feel was also strongly influenced by the universes of games such as Demons Souls or Dark Seed.PUZZLES: During your journey you will come against 24 varied logical puzzles and minigames.The game also features over a hundred additional screens as well as dozens of paintings created by the mad painter residing in the cathedral. You'll meet characters with unique personalities who will help you - or try to prevent you from - reaching your goal. THE GAME WORLD: 3 realms, differing in architecture and creatures inhabiting them.Thus begins the surreal story bordering somewhere between dream and reality. Those are however the least of his problems as the airship lowers its flight towards a huge gloomy castle which soon becomes his prison. The game's final look and feel was also strongly influenced by the universes of games such as Demon's Souls or Dark Seed. The dreamlike, nightmarish atmosphere of the game was inspired by works of painters H.R. This piece was originally written for Short Game Review.About This Game TORMENTUM is a dark Point & Click adventure game. Still, it’s worth trying for those nostalgic for old-school adventure games, although it certainly doesn’t live up to the originals to which it pays homage. Randal’s Monday has a decent premise, but a disappointing execution. Still, these aesthetics do little to cover the other flaws. Randal’s voice acting (by Jeff Anderson from Clerks) is apt for his snarky delivery, and the soundtrack is catchy. Additionally, the cartoony art style, reminiscent of Lucasarts-era Sam and Max, is perfectly suited for the game. The point-and-click mechanic is smooth, with helpful options for highlighting the interactive objects in an area. Given the obscurity of some solutions, it’s also wearisome to have to rely heavily on the walkthrough, which contains spelling errors and bugs, and at one point even caused my game to crash. The game tries too hard to be clever, and ends up being annoying.Ĭlicking the “kill a kitten” button opens a walkthrough, but you’ll have to kill copious kittens to reach your desired hint. Scant game logic and convoluted, unclear solutions produce a frustrating experience: getting a Metro ticket involves rummaging through an unmarked trashcan in a different area to find superglue getting out a window requires using a hammer (in your inventory) on an icicle, and then using the icicle on the window. Likewise, the puzzles-a crucial element of any good adventure game-are neither engaging nor rewarding. There’s also an uncomfortable sexist overtone with references to “Super Hot Chick”, a Wonder Woman lookalike whose lingerie catalog (of all things) is a key item in the story. Although well-intentioned, the insane number of geek culture references become tiring and forced after a while. The overall story is promising, but its writing is simultaneously obnoxious and lacking in substance. Randal is forced to live that Monday repeatedly, Groundhog Day-style, until he sets everything right. Crammed with geek culture references, Randal’s Monday shows potential as a point-and-click adventure game, but fails to deliver an engaging or innovative experience. You play Randal, who, after stealing his best friend’s engagement ring, awakens to discover that the ring is cursed and his friend is dead.
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